Tools

Triarchy Tools Hub

Checklists and planners that save precious hours during monthly Steam playtest windows.

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Triarchy is an upcoming co-op action RPG from Digital Confectioners, targeting 2026 on Steam and currently reachable through limited Steam Playtest events—not a full commercial release. Those windows last roughly 24–48 hours at month-end cadence, which makes preparation more valuable than grinding another island after the timer expires.

This hub hosts interactive tools that complement written guides. They persist settings in your browser, work offline after first load, and avoid the noise of scattered social posts when you just want a ready crew.

Tools in this section

Playtest Checklist

A tickable readiness list covering wishlisting, Steam notifications, Discord invites, PC specs, control layout, party assist philosophy, friend slots, and post-session feedback. Featured because most playtest failures are logistics, not combat skill.

Use it the night before an event opens, then share results with friends so nobody installs drivers during the only boss window you have.

Assist Planner

Sliders for damage taken, damage dealt, parry window, and stamina drain—the assist axes named on the Steam store page. Assists are per-player and do not force difficulty on allies, which makes pre-boss alignment essential for mixed-skill trios.

Pair the planner with the written Assists guide and Co-op Hub so hosts understand scaling while newcomers widen parry timing.

When to use tools versus guides

Guides on Getting Started and How to Join the Playtest explain why systems exist. Tools here help you execute quickly:

  • 48 hours before — run the checklist, confirm system requirements, decide input device.
  • 30 minutes before — sync assist presets with your party using the planner.
  • After the session — reset checklist items that expire (feedback sent, drivers updated) and note changes on Updates.

Tools and build planning

Build theory on the Builds Hub assumes you can actually test talent nodes and dual-wield pairings. Tools reduce friction so you spend playtest time experimenting—not troubleshooting Steam invites.

For role conversations, skim the pre-release Role Tier List after assist alignment so support and damage sailors agree on expectations.

Fan wiki disclaimer

These tools are unofficial and store data locally in your browser. They do not connect to Steam or Digital Confectioners accounts. Always confirm playtest rules on the official site and Official Links before planning time off work.

When Triarchy launches commercially in 2026, this hub may expand with craft calculators, map trackers, or Challenge Mode planners. Until then, the checklist and assist planner are the highest-leverage utilities for recurring test weekends.

FAQ

Frequently Asked Questions

Quick answers drawn from Steam playtests and official announcements.

Do these tools require an account?

No. Progress saves to **local browser storage** on your device. Clearing site data resets checklists and slider presets.

Will assist settings sync to Steam?

No. The planner is a planning aid only. Apply assists inside Triarchy per the Assists guide during play.

Can I use tools if I am not in a playtest yet?

Yes. Wishlisters can pre-plan party rules and PC readiness before their first invite from Playtest Hub.

Are mobile browsers supported?

Tools work on modern mobile browsers, but Triarchy playtests target **PC Steam**. Use desktop for accurate prep.

Where do I report tool bugs?

This wiki is fan-run. For game issues use Steam discussions or Discord from Official Links. For wiki tool bugs, note them in community feedback channels you already use for the project.